And as I took more and more hits, my ES would start recouping faster than I was taking the damage.Ĭan’t remember the math of it all. Then I’d have a tonne of recouping going on already.īut if the damage was ele, I would recoup more than 100% of the damage if the hit was bigger than my ES pool. If I took further damage into life, petrified blood would do it’s thing, mom would do it’s thing. If I took a 2k hit I would lose all the ES but then get 100 life per second recoup before taking any damage into life. ![]() (Had a bit of phys as ele but not enough) I went heirophant with 40% MoM and petrified blood and about 2k ES, 2k mana and 2k life after PB. It seems like recoup stats will recoup any appropriate damage as the appropriate resource. Ok I played around with this last league (worked but build sucked and had no damage)
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